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Houston, we have Textures!

Maps Textures mods

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#1
Swingarm1032

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After working on what will be a single player level design i started to mess around with the Textures and Materials.

By importing an enlarged version (used GIMP to enlarge the image) of one of the volcano rock textures from Descent 3, I was able to apply a volcanic rock texture to the walls in the level (a custom mesh is used here as well)

 

Here is the result shown n a high resolution screenshot:  (With Some custom crystals and magma floor also visible)

 

Tv9jANA.png


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My Claws must need sharpening...

#2
Swingarm1032

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The only issue is that the rock is too shiny


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#3
Swingarm1032

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More Textures have been added here (Compliments of Descent 3 and GIMP) - It is starting to look like an actual level 

(Note the rock texture has been changed as well)

 

wU7nsyz.jpg


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#4
Whiteshark

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Haha, looks a lot like D3! Some of the textures looked really crappy in D3, especially some outside terrain. 


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Wouldn't it be easier to read if this was on Comic Sans?

 


#5
Wingman

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Very cool - we will add some to the map pack too.

WM


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#6
Swingarm1032

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Thanks, Wingman, I made a florescent green texture for the crystals, and although I don't have a picture, they look really neat, I also am using a custom model for the crystals as well (made it in 3ds Max)

 

Edit: I did get a screenshot of the crystals this after I posted the original post (all other textures have been removed to make working on the level easier)

 

tVjwtvx.png


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#7
Jobode

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Cool Swingarm. Great work!


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#8
Wingman

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I like Graybox stuff that looks a little CLOSER to what you guys envision for your work.

WM


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