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Descent early November update!

Posted by Wingman , 09 November 2018 · 1,434 views

Descent early November update!

Hello fellow Descenters!

 

We wanted to start letting you folks in on some of the fun and cool stuff that is in the game, which you will be enjoying very soon! So, without further ado, here is an update for this week from Descendent Studios.

 

We are testing all of the single-player missions. We have many things to test and our QA team is running through each one. The team is fixing bugs to make sure things like objectives are triggered in the right order, cutscenes play correctly, and using the proper voices and sounds for each and every mission.

 

 
You know, speaking of audio, I wanted to let you all know that we have nearly 3 hours of music, from some of the best Indie artists in electronic music production. here is a preview of the 3-hour, bass-heavy artist music soundtrack to DESCENT (2019) featuring Mantis, Drrtywulvs, Scorch, E1000, Know Matter, Realtime, Space Jail, Cosmic Shmosmic, Krampus, Dead PA, and more!

 

Check out our SNEAK PEEK here!

 

We are also busy sprucing up the visuals and special effects in our many exciting missions! Some of those adventures require unique elements- like a massive rocket engine firing off:

 

 

When we started this adventure, our team of 10 folks had HUGE aspirations for rebooting the Descent franchise! We wanted to do a PROPER reboot, not just a remaster, or even a continuation of the old game play. We wanted to do something that built upon the foundations set back then, and added new elements and challenges that take advantage of some of the new gameplay developed since the 90s. That is not an easy task for any team- a tough balance to strike to be sure.

 

We think with Little Orbit's assistance we have been able to get there.

 

Ten people is not a large development team - tiny, even. That is why the game has taken quite a bit longer than anticipated, but as we near the end, we are very happy with where we are, and would not have been able to get there without you guys, and your patience. This game is ultimately a labor of love for the team and for the people that backed us on Kickstarter and throughout Early Access on Steam and GOG. We will be coming back to both very soon under LIttle Orbit's banner, and as simply "Descent".

 

This is/has been an epic adventure, and we have so much more to show over the coming weeks as we get closer to full launch on the PC, Mac, Linux, XB1, PS4 and Switch - WOW, that was not in the plans during our Kickstarter, I can tell you! Posted Image

 

So, we have the chance to show an entirely new gaming generation what 6DoF gaming is all about - I can't wait, and your wait is almost over.

 

Thanks for joining us on this journey - See you all in the mines.

 

- The Team



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Conflict Diamond
Nov 10 2018 12:43 AM

Can't wait for the launch party I am invited to, even if I can't get to Austin :)

Wow, looking at all my "Boxed Out" rewards. for the first time in forever... I get a personal logo?  Sure hope I didn't miss the boat on THAT!

Anyway, congrats, keep at it!

"ALMOST THERE..."   -Gold Leader.

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You have NOT missed any boats, we will turn our attention to that stuff as we get closer - we plan to honor all KStarter stuff.

 

You might want to get started on thoughts about the personal logo though. :)

WM

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Swingarm1032
Nov 10 2018 03:04 AM

Music Sounds Awesome - I like it!

 

Glad this is finally getting done (and Correctly!)

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Such a great dedicated small team! The visuals are impressive!

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To say that I am excited that this game is landing soon is an understatement!

 

a second 6DoF kickstarter game in the same year? hell yeah!

 

Overload set a nice high bar - here's to it being set higher again!

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I do like me some tunnels with flames. ;)

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I bought a Play Station just so I could play the original Descent.  I'm excited for the release and that the team will be to eat without feeling guilty!

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Is the beta available to download. I'm an early backer.

 

Cheers

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Is the beta available to download. I'm an early backer.

 

Cheers

Not yet, we have a strike team build but Alpha and Beta are still to come - the hold up is that we are rebuilding the API to make it account for the new folks - it is a complete overhaul, we intended to do it later, but it was determined that NOW was better.

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New Wingman's Hanger episode for old times sake?

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I'm glad! Keep us posted!

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Maxert_Axon
Nov 23 2018 10:30 AM

Bought today on GOG.com, and I'm waiting for the release. At least, I'll have some time to play with the older ones, because I'm a fresh newbie (even so back before 2k, I've got an original CD copy of Descent 1, but my PC was a toaster, so I does not played with it sadly). 

I'm very happy, that this game will have a proper reboot! Keep up the good work!

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For the soundtrack and other goodies, are those still being handled via brightlocker?

 

Wingman, I have to say I am loving what I have seen in the latest videos and I'm excited to get some flying in on the Beta!

 

Thank you for not giving up on this and for getting a solid Descent put together!

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I heard there will be a Switch-Version... is there any chance I can check that one out as a baker? :D

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Yes a switch version, no on checking it out... sorry, that has to go through Nintendo.

Wm

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