Monday Full Speed Ahead Blog
Design design underground
Just got finished playing a few quick matches of D:U with some of our advisory board members and team members, and had a blast! (That might just be from Pixley slinging missiles at me, now that I think about it.)
Now that we're fully recovered from last weekend's epic RTX appearance (and I have my voice back - mostly), we're pushing forward with the fixes and improvements that we need to spread the game to a wider audience - and our early access people are next on the list.
We had a big meeting today to do plan for exactly what's coming next, and you'll be seeing quite a bit of new content over the upcoming weeks. As the blog image indicates, the Goliath is nearing completion, and it might just be bringing some friends along to the party...
If you want to see a little more about the lessons we learned from letting hundreds of people play this early version of the game, check out today's Design Underground, where Phil and I discuss precisely that.
We're seeing quite a bit of press coverage from RTX and the first playable release to our Advisory Board. Keep watching here for updates to the Press Page. The word IS spreading (but you can do your part, as well)!
Stay tuned for more news in the upcoming week, and, as always...
See you Underground.