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Behind the Curtain on a Rainy Monday

Posted by Designopotamus , 11 May 2015 · 1,898 views

Behind the Curtain on a Rainy Monday Hello, Descenters!

Today has been a productive day filled with quite a lot of rain in the Austin area and (not tongue-in-cheek, here) a lot of production. We're still nailing down pieces of our long-term project plan, and we're also starting to spend more time reviewing and tweaking various bits and pieces of game art that's starting to roll in.

This morning, we talked over some concepts for the drone bay - including the shot included above of the drone customization room. This is an idea of the space in the harvester where your ships are repaired, painted, and customized to your exact specifications. We also took a look at some concepts of how the power-ups might look in the game: expect to see more on that in the near future.

In the meantime, we're having some in-depth discussions on how the first game maps should be constructed, how they should look, and (most importantly) how they should play.

Curious as to what goes on in these meetings? Tune in this Wednesday for our first broadcast design meeting on YouTube. We're letting everyone in on this first one as a sneak preview of one of the great perks that our Underground members receive.

The stream will be appearing in this space on Wednesday:

(Convenient countdown included for your scheduling needs.)

So tune in if you're interested in how these discussions go. We'll even be taking a few questions from the audience at the end of the meeting.

(Keep in mind that the current extra store discount for a year of Underground membership will go away at the end of May!)

Speaking of being interested in design, the next episode of Design Underground is now live on YouTube! This week's episode features discussions of the process that we've been going through to refine our ideas for minerals and how they're used, with my special guest Keith "Dunkelza" McCormic.

Check it out here:


This discussion will be continued in Wednesday's meeting. Will we finally get to the bottom of the mine? Tune in to find out.

I also wanted to give a quick shout out and a thank you to Xyphon and our friends at K-TAM Radio for letting me hang out and chat about Descent: Underground on Sunday night's episode of The Crater. It was a fun discussion with several of our great community members, and I had a blast. Stop by and check out the station!

There is a ton of content coming up in the near future, including our first advisory board call, concept for the Goliath, new ship names, and a whole lot more, so don't change the channel for a second!

And remember to keep spreading the word about Descent: Underground. Not everyone has gotten here yet, and we still need more pilots to keep us on our toes in the mines.

See you underground,

Rob "Designopotamus" Irving

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Thank you, Rob, for coming on! You are welcome to drop in anytime!  Anyone over at Descendant Studios is also welcome to drop by and chat with us on the Crater!  We broadcast live on the official teamspeak at 8 pm EDT/7 pm CDT/Midnight UTC.  (DS Staff:  If you want to do an interview, please PM myself or BeckAltarr so that we can set a date that suits your schedule)

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Was great to have you on Rob. Look forward to future shows with you and the other members of the Descendent Studios team and Community members. Thank you very much for stopping by.

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Designopotamite
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Great stuff. :)
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GenDesperado
May 12 2015 10:50 AM

enough people putting their heads together Rob you will all end up with sore heads thats all

 

top post Rob thanks guys

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Void Stalker
May 12 2015 01:04 PM

Good looking stuff Rob.  Can we get some more of those excellent grey-box images of all of the modeled drones, like you just put out with the Panzer? I would love to see the Torch, Typhoon, and if you have the new Auger, in detail from several angles. 

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WooT  look forward to it :)  Thanks Rob !

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